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Website Redesign

MySportsShare

SUMMARY

Problem

Low user activity from uncompetitive content with too many features and target users hindering users' understanding of the website.

Approach
  • Changed the content strategy and onboarding process

  • Conducted design iteration on wireframes with usability testing

  • Created hi-fidelity UI mockup of main pages

CLIENT

MySportsShare

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ROLE
  • Led the team throughout the whole process (client communication, research, problem definition, and  design iteration) by planning daily tasks, leading a discussion of each task, conducting the tasks, and synthesizing the task results 

  • Created hi-fidelity mockup

TEAM

Shuhan Yu

Azhar Bahrainwala

TIME

May 2018

METHOD

User Interview

Usability Testing

Competitive Analysis

Persona

User journey map

Affinity Mapping

User Flow

Wireframes

Prototyping​

Introduce the Project

MySportsShare.com

MySportsShare.com is a platform on which sports people (athletes, coaches, teams, leagues, fans, etc.) can communicate and organize their sport-related activities.

 

For example, teams and leagues can plan and manage games. Players can upload their performance videos and photos to promote themselves.

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Project Goal

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Retain more returning users 

The client found that there is low user traffic (activity) on the current website.

Project Scope

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Help athletes with self-promotion

The website has many different features for multiple target users, but the primary goal of this project is helping athletes who have little support to promote themselves.

Issue 1: Onboarding Process

Why don't users use the website?

To understand the reason for this, we conducted a usability test on the existing website with 4 users and observed how they understand and use the product.

Problem

Too many Target Users & Features

Because MySportsShare has too many target users with too many features, users cannot understand what they can do on the website.

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Website descriptions by target users 

on MySportsShare landing page

"So who is this site  for?"

There are multiple primary target users who are athletes, coaches, and leagues.

Even after users read the description on the landing page, 4 out of 4 of them were confused about who the website is for and what its purpose is. 

"What should I do now?"

Too many features for each target user are mixed together with no grouping, hierarchy, or priority.

The users clicked through the website, but their lack of understanding prevented all of them from doing any activity.

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Profile Page

Approach

Focus on providing fewer features

For a better onboarding process, my team decided to 

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Prioritize one target user

Define only one primary target user

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Emphasize a few main features 

Determine the most important features for self-promotion

Issue 2: Self-promotion

Understanding Athletes’ Self Promotion

User Interview

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To understand

  • Which athletes need self-promotion

  • How to do it & what the athletes need

We interviewed 5 athletes, 1 coach,  and 1 parent and noted the answers below.

Who needs self-promotion?

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Mid-level players

Athletes who are not the top players getting attention without conducting extra promotion

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No strong network

A strong network with local recruiters increases the possibility of making recommendations to coaches

What do athletes need to show to be evaluated?

Coaches and recruiters are looking for 

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Performance Videos

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Stats

to decide if they want to meet the athletes in person.

Problem

Just Another Similar Platform

Usability Testing

During usability testing on the existing website, we asked users to use MySportsShare’s self-promotion feature which is uploading performance videos.

"Why wouldn’t I just do this on YouTube?"

During the task, all the users told us they would just use YouTube, Instagram, or Facebook instead of MySportsShare.

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Add Videos page

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This is because those platforms have a much bigger user pool that gives the athletes more opportunities for exposure. Users do not need other similar platforms like MySportsShare to get their performance videos to go viral. 

Approach

Finding Unsolved Problem Space

Therefore, we needed to find

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User Needs

not met by other platforms

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Features

not limited by the size of the audience pool

Going Back to Research Findings

We went back to the research findings and created a persona and user journey map to organize the data and find an unsolved problem space.

PERSONA

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PAUL'S JOURNEY MAP

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Problem Space

When Looking for sports events to participate in,

Paul misses some events because he has to keep checking many different social media accounts.

Share Defined Problem

We defined the problem space as the problem to be solved and wrote a problem statement to share with the clients and other stakeholders.

Problem Statement

Mid-level athletes without strong networks need to use a large number of platforms for promoting themselves and connecting with potential events.

 

How might we help Paul to easily connect with open recruitment opportunities?

Features, Wireframes &

Design Iterations

Decide Main Features with the Client

Before moving on to the design phase, we reported to the client our research findings and suggested pivoting the problem space.

Based on our findings, my team and the client arrived at 3 main features to focus on in this project. 

For Onboarding

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Optimizing Onboarding Process

Get returning users

For Self-Promotion

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Finding Events

Help athletes to easily find tryout events

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Athlete Profile

Support athletes in sharing their performance data with coaches and recruiters 

1st Ideation & Sketch Session

While sketching user flows and wireframes, my team decided on the main components of each feature based on research findings and feasibility.

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1st Usability Testing

We converted the sketch to a digital prototype and conducted usability testing with 4 users.

2nd Ideation & Sketch Session with Client

We shared the first test's results with the client and conducted the 2nd round of ideation and sketching with the client to update the wireframes based on feedback from the testing.

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Version 2

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Version 3

Refining Features

We conducted another round of usability testing on the updated wireframes with 4 users, obtained feedback, and improved the wireframes for the 3rd version. 

High-fidelity Mockup

Based on the 3rd version of the wireframes, I created high-fidelity mockups of a few main pages to suggest a design system.

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Finding Events

We collected sport event posts from different social media and listed them in one space so athletes could easily find and organize interesting events.

Version 1
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Version 2
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Design

We learned about the range of feasible technology from the dev team after the 1st usability test, which allowed us to decide on the page layout and interaction. 

Iteration

"What am I tracking?"​​

For the 1st wireframe, 4 out of 4 users did not understand the meaning of the word 'track'. Thus, we changed the word to a more familiar word, 'follow'.

Version 3
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Event List

Event Description

Iteration

"I want to see description before deciding to follow it or not"

Even though there was a description on each post for the 2nd wireframe, 3 of 4 users thought there should be a separate description page for each event.

Therefore, we got rid of the descriptions on the list page and organized the information on separate description pages.

Calendar

In the 2nd ideation session, the client and the team agreed to create a calendar where the following events were saved and organized.

Version 1
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Version 2
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Design

Users can see the following events by date and get detailed information by clicking each post.

Iteration

"I would just click the calendar to see the details"​​

To check the details during testing, 3 of 4 users clicked the post on the calendar instead of using the list on the left.

Thus, the interface was changed to show an overlay when each post is clicked. Users can move to the description page by clicking the overlay.

Onboarding

We focused on introducing an ideal onboarding flow so that users could easily understand how to utilize each feature of the website. 

Original
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Landing Page

Version 2
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Onboarding Description Overlay

Landing Page

Design

  • Description focused on athletes ​to clarify the target user

  • Easy and short copies to encourage first-time users to read and understand

  • Overlay suggesting an onboarding flow​ after signing up

Iteration

"I don’t sign up before I explore the site"​​

In the 2nd testing round, 3 of 4 users said they would drop off if they had to sign up on a new website before exploring it.

Therefore, we suggested progressive onboarding to the client on the 3rd wireframes. 

Version 3: Progressive Onboarding

Landing Page = Event List 

Users can explore all the different pages from here.

Prompt to sign up

after certain actions like following an event.​

​Notification Icons

pop up on menu bars to guides users to move to other pages​.

​Value Page

When first visiting certain pages, value pages explain how to use the page and the value of using the page.

Athlete Profile

This is a public portfolio where athletes record their performances and where coaches can find core information for recruiting. Our goal was providing a seamless and compelling recording process. 

Version 1
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Building profile during sign up

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Finished Profile

Design

For version 1, filling the profile is a part of the sign-up process. After completing all the steps, users can see the preview mode that other users like coaches and recruiters will see. 

Iteration

"I need more clear descriptions"​​

During the testing, all users asked for more clear descriptions of each step.

"I want to know what it looks like to other people. Like a preview page"​​

Users also pointed out the visual gap between the building pages and view page.

Version 2
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Design

Users can fill their profiles directly on the layout, which will be published for public consumption in this version along with a guidance bubble and CTAs on the right of each section.

Iteration

"I need more description!"​​

3 out of 4 users did not find the guidance bubbles, so they could not use the interface at all. They were just scrolling up and down to find more descriptions.

Version 3
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Design

For the 3rd version, my team put the guidance on the top and the CTAs on the bottom of each section so that users would not miss them when they were looking through the page.

Next Steps

  • Filters on the event list by sport and location

  • Stat infographics to encourage athletes to record their performance

  • Stat entry reminder after an event that is saved on the calendar

REFLECTION

Changing the Project Direction

Until the kick-off meeting with the client, my team's goal was improving the existing interface. While doing research, however, we figured out that the existing interfaces did not fulfill the user needs. So the team had to confront the fact that we had to find a new problem space and start from scratch in the given time. This was a big challenge for us, but as a result, it was a good opportunity to learn to prioritize tasks and manage limited time and resources.  

​Persuading the Client

Another big challenge with pivoting the problem space was convincing the client. My team spent time and effort to make a strong argument with sufficient reasons and logic for the research report. I found that showing user quotes from research and testings and that including the client and stakeholders in the ideation session is an efficient way to persuade them. 

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